Play-to-Ear (P2E) games in which users trade playtime for crypto earnings are latest trend To take the cryptocurrency community by storm, and the latest topic of a crackdown in South Korea. Regional Bulletin was Naver first to report The South Korean authorities have asked Apple and Google to ban these games. local distribution.
The request came from South Korea’s Game Management Commission (GMC) – an official branch of the country’s Ministry of Culture, Sports and Tourism – as part of South Korea’s ongoing attempts to enforce new laws for app store operators across the region. The authorities last announced that as part of these rules, Apple and Google must allow this Third party payment systems in their app stores in South Korea.
local legislators claim The two companies haven’t done an impressive job of actually complying with this specific payment mandate since it was passed in August, and it’s unclear whether this law will have the effect that South Korean authorities envision. Some of the country’s top game developers are turning to P2E games Immediately, although it is often Technically Illegal for distribution on South Korean soil already.
As a single official at GMC to explain To CoinTelegraph, this is because some of the cash it offers Popular P2E titles exceed 10,000 South KRW (about $8.40 USD) per pop, which means they technically qualify as “awards” under current South Korean law. Based on this, the administrator continued, it is “reasonable” to prevent P2E games from obtaining the necessary age ratings for their inclusion in the App Store – possibly because doing so would give youngsters access to an irresponsible amount of volatile currency.
These pre-existing local laws haven’t prevented P2E players from distributing their games though, which brings us to GMC’s latest appeal to the App Store players themselves.
Naver reports that the committee sent letters this week asking Apple and Google to prevent app developers from registering in stores without a current age rating, either from GMC or through an internal rating factor. But if these games can’t get a rating in the first place because of the high earnings they promise players, well.
South Korean authorities have essentially put game developers in a corner where the only way to include them is to offer users lower payments, which sounds like a move that would nibble players in the ass more than anyone else. But looking at how this country has some of the most Strict rules When it comes to how citizens are allowed to earn bitcoin, it’s no surprise to see games – and gamers – under fire as well.